Evaluation of Collaborative Learning Settings in 3D Virtual Worlds

Vanessa Chang, Christian Gütl, Simone Kopeinik, Robert Williams


Virtual 3D worlds are gaining popularity among the general population and the virtual world environment is widely used particularly by the younger generations as a knowledge and social tool. In recent years, universities have conducted experiments with the use of virtual 3D worlds for teaching and learning. Virtual 3D worlds are no longer just for the stereotypical geek. By 2011 it is estimated that about 80% of active Internet users will have an ?avatar


Virtual 3D world; learning environment; collaborative learning; U-learning; e-learning

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Copyright (c) 2017 Vanessa Chang, Christian Gütl, Simone Kopeinik, Robert Williams

International Journal of Emerging Technologies in Learning. ISSN: 1863-0383
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