The Importance of the Learnerâ??s Environmental Context in the Design of M-Learning Products
DOI:
https://doi.org/10.3991/ijim.v2i1.157Abstract
As mobile devices, such as PDAs, iPods, and mobile phones become more common, corporations are turning to mobile learning to improve employee performance. Todayâ??s m-learning designers often tend to borrow design ideas from their e-learning experience; many designs attempt to re-fit e-learning methodsâ??even e-learning productsâ??to a small screen. I suggest here that designers would be better served by considering the entire context in which learners will use a particular m-learning program. In this paper I describe two examples of m-learning designs that go well beyond the idea of refitting e-learning to a small screen and illustrate how these designs make use of the learnerâ??s environmental context. Finally, I propose a set of contextual factors designers should consider when designing m-learning products.
Downloads
Published
How to Cite
Issue
Section
License
The submitting author warrants that the submission is original and that she/he is the author of the submission together with the named co-authors; to the extend the submission incorporates text passages, figures, data or other material from the work of others, the submitting author has obtained any necessary permission.
Articles in this journal are published under the Creative Commons Attribution Licence (CC-BY What does this mean?). This is to get more legal certainty about what readers can do with published articles, and thus a wider dissemination and archiving, which in turn makes publishing with this journal more valuable for you, the authors.
By submitting an article the author grants to this journal the non-exclusive right to publish it. The author retains the copyright and the publishing rights for his article without any restrictions.
This journal has been awarded the SPARC Europe Seal for Open Access Journals (What's this?)