BAHTIAR, Arief Rais; SEGARA, Alon Jala Tirta; SUYOTO, Suyoto. Design of Smart Gamification In Village Tourism: An Indonesian Case Study. International Journal of Engineering Pedagogy (iJEP), [S. l.], v. 10, n. 1, p. pp. 82–93, 2020. DOI: 10.3991/ijep.v10i1.11522. Disponível em: https://online-journals.org/index.php/i-jep/article/view/11522. Acesso em: 19 apr. 2024.