SURYANTO, Paulus; EMANUEL, Andi Wahju Rahardjo; PRANOWO, Pranowo. Design of Dayak Kanayatn Language Learning Mobile Applications Using Gamification. International Journal of Engineering Pedagogy (iJEP), [S. l.], v. 10, n. 4, p. pp. 54–68, 2020. DOI: 10.3991/ijep.v10i4.12899. Disponível em: https://online-journals.org/index.php/i-jep/article/view/12899. Acesso em: 29 mar. 2024.