WIDARTI, Erni; SUYOTO, Suyoto; EMANUEL, Andi Wahju Rahardjo. Mobile Application Design for Heritage Tourism Uses Gamification Approach in Indonesia. International Journal of Engineering Pedagogy (iJEP), [S. l.], v. 10, n. 5, p. pp. 89–102, 2020. DOI: 10.3991/ijep.v10i5.13205. Disponível em: https://online-journals.org/index.php/i-jep/article/view/13205. Acesso em: 25 apr. 2024.