KinFit: A Factual Aerobic Sport Game with Stimulation Support

Authors

DOI:

https://doi.org/10.3991/ijet.v13i12.8626

Keywords:

Aerobic Game, Multimedia Systems, Interactive Trainer, Human-Computer Interaction, Virtual Reality, Metabolic Energy, Kinect

Abstract


Overweight and obesity is a situation where a person has stacked too much fat that might affect negatively his/her health. Many people skip doing exercises due to several facts related to the encouragement, health-awareness, and time ar-rangement. Diverse aerobic video games have been proposed to help users in do-ing exercises. However, we observe some limitations in existing games. For in-stance, they don’t give correct scores while wearing Arabic traditional suits, they don’t consider showing immersive realistic scenes, and they don’t stimulate users to do exercises and keeping them encouraged to play more. We propose in this paper an aerobic video game that displays real scenes of aerobic coaches and keeps the user notified about doing exercises. It is a kind of serious games that allows users to learn aerobic movements and practice with aerobic coaches. It contains several exercises in which each can be played on normal screen or in fully immersive virtual reality (VR). While the user is playing, he/she can see the playing score with the estimated amount of burned calories. It stores the time when the user plays to remind him/her about doing exercises again. The profound user studies demonstrated the usability and effectiveness of the proposed game.

Author Biographies

AbdelGhani Karkar, Qatar University

Abdel Ghani Karkar received the master's degree from the University of Balamand, Lebanon, and the Ph.D. degree in computer science from Qatar University, Qatar. He has authored over 20 articles in high impact peer-reviewed journals and conferences. He is a Principal Investigator of many funded research projects in the area of multimedia systems, interactive learning, and e-health. He attended several workshops related to higher education strategy and interactive teaching. His research interests include multimedia systems, m-learning technologies, semantic Web, software engineering, artificial intelligence, and distributed systems. He managed as a committee member for several conferences and chaired many sessions.

Somaya AlMaadeed, Qatar University

Somaya AlMaadeed received the Ph.D. degree in computer science from the University of Nottingham, U.K., in 2004. She is currently the Head of the Computer Science Department, Qatar University, where she is also the Coordinator of Computer Vision Research Group. She enjoys excellent collaboration with National, International institutions, and industry. She was a Visiting Academic with Northumbria University, U.K. She has authored extensively in computer vision and pattern recognition. She is a Principal Investigator of several funded research projects. She attended workshops related to higher education strategy, assessment methods, and interactive teaching. She published and delivered workshops on teaching programming for undergraduate students. She supervised students through research projects related to community and industry. In 2015, she was elected as the IEEE Chair for Qatar section. She and her team received the Best Performance at ICDAR2011 and ICDAR2015 Signature Verification. She organized several workshops and competitions related to biometrics and computer vision. She was selected as a Participant at the Current and Future Executive Leaders Program, Qatar Leadership Centre (2012-2013) established in 2008 by an Emiri Decree.

Rehab Salem

Rehab Salem is with the Department of Computer Science and Engineering. She received her BS degree from Qatar University.

Mariam AbdelHady

Mariam AbdelHady is with the Department of Computer Science and Engineering. She received her BS degree from Qatar University.

Sara Abou-Aggour

Sara Abou-Aggour is with the Department of Computer Science and Engineering. She received her BS degree from Qatar University.

Hafsa Samea

Hafsa Samea is with the Department of Computer Science and Engineering. She received her BS degree from Qatar University.

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Published

2018-12-20

How to Cite

Karkar, A., AlMaadeed, S., Salem, R., AbdelHady, M., Abou-Aggour, S., & Samea, H. (2018). KinFit: A Factual Aerobic Sport Game with Stimulation Support. International Journal of Emerging Technologies in Learning (iJET), 13(12), pp. 50–66. https://doi.org/10.3991/ijet.v13i12.8626

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Section

Papers