[1]
Wan Hamzah, W.M.A.F. et al. 2015. Influence of Gamification on Students’ Motivation in using E-Learning Applications Based on the Motivational Design Model. International Journal of Emerging Technologies in Learning (iJET). 10, 2 (Mar. 2015), pp. 30–34. DOI:https://doi.org/10.3991/ijet.v10i2.4355.