MITSUHARA, Hiroyuki; IGUCHI, Keisuke; SHISHIBORI, Masami. Using Digital Game, Augmented Reality, and Head Mounted Displays for Immediate-Action Commander Training. International Journal of Emerging Technologies in Learning (iJET), [S. l.], v. 12, n. 02, p. pp. 101–117, 2017. DOI: 10.3991/ijet.v12i02.6303. Disponível em: https://online-journals.org/index.php/i-jet/article/view/6303. Acesso em: 22 nov. 2024.