MEIER, Cecile; SAORÍN, Jose Luis; BONNET DE LEÓN, Alejandro; GUERRERO COBOS, Alberto. Using the Roblox Video Game Engine for Creating Virtual tours and Learning about the Sculptural Heritage. International Journal of Emerging Technologies in Learning (iJET), [S. l.], v. 15, n. 20, p. pp. 268–280, 2020. DOI: 10.3991/ijet.v15i20.16535. Disponível em: https://online-journals.org/index.php/i-jet/article/view/16535. Acesso em: 21 nov. 2024.