O, Kyung-Mi. A Comparative Study of Gamified and Conventional Online Quizzes. International Journal of Emerging Technologies in Learning (iJET), [S. l.], v. 17, n. 03, p. pp. 152–172, 2022. DOI: 10.3991/ijet.v17i03.26349. Disponível em: https://online-journals.org/index.php/i-jet/article/view/26349. Acesso em: 23 nov. 2024.