IACONO, Saverio; VALLARINO, Mario; VERCELLI, Gianni Viardo. Gamification in Corporate Training to Enhance Engagement: An Approach. International Journal of Emerging Technologies in Learning (iJET), [S. l.], v. 15, n. 17, p. pp. 69–84, 2020. DOI: 10.3991/ijet.v15i17.14207. Disponível em: https://online-journals.org/index.php/i-jet/article/view/14207. Acesso em: 3 may. 2024.