ERENLI, Kai. The Impact of Gamification - Recommending Education Scenarios. International Journal of Emerging Technologies in Learning (iJET), [S. l.], v. 8, n. S1, p. pp. 15–21, 2013. DOI: 10.3991/ijet.v8iS1.2320. Disponível em: https://online-journals.org/index.php/i-jet/article/view/2320. Acesso em: 3 may. 2024.