BYRNE, J. R.; ITO, T.; FURUYABU, M. Digitally Nudged Learning: A Nudged Gamification Study Intervention. International Journal of Emerging Technologies in Learning (iJET), [S. l.], v. 17, n. 12, p. pp. 42–60, 2022. DOI: 10.3991/ijet.v17i12.30567. Disponível em: https://online-journals.org/index.php/i-jet/article/view/30567. Acesso em: 10 aug. 2022.