DA SILVA ALCANTARA, Antonilson; BEZERRA OLIVEIRA, Sandro Ronaldo; MONTEIRO SOARES, Elziane; FERREIRA COSTA, Igor Ernesto; VIÉGAS JUNIOR, Raimundo; AMORAS RODRIGUES, Emanuel; MONTEIRO SOARES, Elisiane. An Application of a Gamified Approach to Learning of Knowledge Management: Evaluation of an Experience Report. International Journal of Emerging Technologies in Learning (iJET), [S. l.], v. 17, n. 19, p. pp. 87–134, 2022. DOI: 10.3991/ijet.v17i19.32665. Disponível em: https://online-journals.org/index.php/i-jet/article/view/32665. Acesso em: 5 may. 2024.