TY - JOUR AU - Ulfatin, Nurul AU - Putra, Andika Bagus Nur Rahma AU - Heong, Yee Mei AU - Zahro, Azizatus AU - Rahmawati, Anita Dwi PY - 2022/02/28 Y2 - 2024/03/28 TI - Disruptive Learning Media Integrated E-Generator Practice System to Advance Self-Efficacy Learners Levels in Era of Education 4.0 JF - International Journal of Interactive Mobile Technologies (iJIM) JA - Int. J. Interact. Mob. Technol. VL - 16 IS - 04 SE - Papers DO - 10.3991/ijim.v16i04.28993 UR - https://online-journals.org/index.php/i-jim/article/view/28993 SP - pp. 4-16 AB - <p>This study aims to: (1) develop disruptive learning innovations through the e-generator practice system; (2) testing the feasibility of disruptive learning innovation through the e-generator practice system; and (3) testing the effectiveness of disruptive learning innovations through the e-generator practice system to increase the level of student self-efficacy in the education era 4.0. This study uses the R&amp;D method with the ADDIE model and ends with a quasi-experimental method. Validation with two teams of experts (online learning media experts and learning software experts). Data analysis with hypothesis testing using SPSS 21.0. The results of this study include: (1) developing disruptive learning innovations through the e-generator practice system covering analysis, design, development, implementation, and evaluation; (2) the results of the product feasibility test validation are 90,1% (user benefit aspect), 90,5% (application display aspect), 93,8% (aspect of information novelty), 97,6% (content aspect), 90,6% (aspects of ease of use), 91,5% (aspects of competency achievement); and (3) disruptive learning innovation through the e-generator practice system has been proven to be effective in increasing the level of self-efficacy of students in the education era 4.0 as evidenced by the results of hypothesis analysis</p> ER -