[1]
Uiphanit, T. et al. 2025. Phishing Awareness through Game-Based Learning: A Mobile-Responsive Web Application for Middle School Learners. International Journal of Interactive Mobile Technologies (iJIM). 19, 12 (Jun. 2025), pp. 55–67. DOI:https://doi.org/10.3991/ijim.v19i12.53199.