YUNUS, Emram; ZAIBON, Syamsul Bahrin. Connecting Computational Thinking (CT) Concept with the Game-Based Learning (GBL) Elements. International Journal of Interactive Mobile Technologies (iJIM), [S. l.], v. 15, n. 20, p. pp. 50–67, 2021. DOI: 10.3991/ijim.v15i20.23739. Disponível em: https://online-journals.org/index.php/i-jim/article/view/23739. Acesso em: 24 nov. 2024.