JAMALUDIN, Nurul Fasihah; TENGKU WOOK, Tengku Siti Meriam; MAT NOOR, Siti Fadzilah; QAMAR, Faizan. Gamification Design Elements to Enhance Adolescent Motivation in Diagnosing Depression. International Journal of Interactive Mobile Technologies (iJIM), [S. l.], v. 15, n. 10, p. pp. 154–172, 2021. DOI: 10.3991/ijim.v15i10.21137. Disponível em: https://online-journals.org/index.php/i-jim/article/view/21137. Acesso em: 3 may. 2024.