SUHENDI; NORHANIFAH MURLI. Application of Gamification Models with Virtual Reality for Learning Plant Cultivation Techniques. International Journal of Interactive Mobile Technologies (iJIM), [S. l.], v. 18, n. 04, p. pp. 65–80, 2024. DOI: 10.3991/ijim.v18i04.42439. Disponível em: https://online-journals.org/index.php/i-jim/article/view/42439. Acesso em: 11 may. 2024.