Intercultural Education and ADHD: Τhe Use of Virtual Reality as a Means of Intervention and Assessment
DOI:
https://doi.org/10.3991/ijoe.v19i17.44175Keywords:
Attention Deficit Hyperactivity Disorder (ADHD), Social/Emotional Development, ICTs, Virtual Reality Games, Metacognition, Ethnic Minority Children, Intercultural EducationAbstract
People are looking to the digital world for solutions to the challenges they face in their everyday lives, as technology continues to advance rapidly. People with impairments now have equal access to learning opportunities due to technological advancements. ADHD (attention deficit hyperactivity disorder) has become more prevalent among children and teenagers from ethnic minorities in recent years. Due to challenges with cognitive and metacognitive functioning, this condition is associated with various learning and behavioral difficulties. People can only assimilate into the social environment once they have developed these functions. Children can learn alternative techniques to manage their cognitive deficiencies and adapt to various contexts by developing self-awareness, self-regulation, and self-control through internal attention. With the rapid advancement of research, numerous medical and psychological approaches have been developed for the treatment of ADHD, significantly assisting in the management of symptoms. The current study examines different therapeutic strategies aimed at improving the quality of life for children from racial and ethnic minorities who are affected by ADHD. These strategies include video games with virtual reality (VR) environments.
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Copyright (c) 2023 Aikaterini Doulou, Athanasios Drigas, Charalampos Skianis
This work is licensed under a Creative Commons Attribution 4.0 International License.