Open-ended Simulation 3D Game as a Tool for Speech Therapy Intervention
DOI:
https://doi.org/10.3991/ijoe.v20i15.52107Keywords:
speech therapy, technological application, simulation game, intervention, serious gameAbstract
Speech and communication disorders are widespread among preschool children. Various studies indicate that approximately 8% of children aged 317 years have some form of communication disorder. This paper presents a three-dimensional serious game, open-ended in nature, intended as a tool for speech therapy intervention to address these disorders. The software is suitable for supporting speech, language, and communication in preschool children and is primarily intended for speech therapists, but also for parents and educators involved in language development programs for children. The game simulates the toys and objects used by speech therapists during sessions with children and creates an engaging virtual environment. By promoting active listening, imitation, prompted speech and spontaneous language production, the game enhances children’s communication skills. The software is compatible with devices running on Windows, Mac, Android, and iOS and is also available as a web application, ensuring maximum accessibility for users.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Paul D Hatzigiannakoglou, Areti Okalidou, VC. Georgopoulos

This work is licensed under a Creative Commons Attribution 4.0 International License.