(1)
Mardizal, J.; Yanto, D. T. P.; Setyawan, H.; Balaskas, S.; Rawas, S.; Ayasrah, F. T. Beyond Points and Badges: How Mobile-Based Gamification Drives Multidimensional Engagement to Improve Learning Outcomes in Engineering Education. Int. J. Onl. Eng. 2026, 22, pp. 4–21.