MARDIZAL, Jonni; YANTO, Doni Tri Putra; SETYAWAN, Herlin; BALASKAS, Stefanos; RAWAS, Soha; AYASRAH, Firas Tayseer. Beyond Points and Badges: How Mobile-Based Gamification Drives Multidimensional Engagement to Improve Learning Outcomes in Engineering Education. International Journal of Online and Biomedical Engineering (iJOE), [S. l.], v. 22, n. 10, p. pp. 4–21, 2026. DOI: 10.3991/ijoe.v22i10.61757. Disponível em: https://online-journals.org/index.php/i-joe/article/view/61757. Acesso em: 16 oct. 2026.