KONGCHAROEN, Jinda; PRUITIKANEE, Siwipa; PUTTINAOVARAT, Supattra; TUBTIANG, Yanin; CHANKEAW, Pattarakorn. Gamification Smartphone Application for Leg Physical Therapy. International Journal of Online and Biomedical Engineering (iJOE), [S. l.], v. 15, n. 08, p. pp. 31–41, 2019. DOI: 10.3991/ijoe.v15i08.10488. Disponível em: https://online-journals.org/index.php/i-joe/article/view/10488. Acesso em: 19 apr. 2024.