Lessons from an Educational Game Usability Evaluation

Authors

  • Gabriela Trindade Perry Universidade Federal do Rio Grande do Sul
  • Ci Costa Kulpa Universidade Federal do Rio Grande do Sul
  • Eluza Pinheiro Universidade Federal do Rio Grande do Sul
  • Marcelo Leandro Eichler Universidade Federal de Santa Catarina

DOI:

https://doi.org/10.3991/ijim.v6i2.1888

Keywords:

educational games, usability evaluation, user testing, chemistry

Abstract


In this paper, we present the results of a usability evaluation for Xenubi, a cell phone game about the periodic table. We describe and discuss the issues that we faced during the evaluation, which took place in a state high school. These issues are related to conflicts between the data that were gathered through video recordings and through a questionnaire. We also point to the poor performance of the game mechanics during the evaluation. This result was unexpected because the game had an excellent performance in the pilot test. Possible causes for these differences are discussed.

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Published

2012-04-11

How to Cite

Perry, G. T., Kulpa, C. C., Pinheiro, E., & Eichler, M. L. (2012). Lessons from an Educational Game Usability Evaluation. International Journal of Interactive Mobile Technologies (iJIM), 6(2), pp. 23–28. https://doi.org/10.3991/ijim.v6i2.1888

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Section

Papers