Development of the Interactive Multimedia Software “Inquiry Play-Room” as an Electronic Learning Resource for Rotation and Equilibrium Topic

Authors

  • Verinda Shavira Sari State University of Malang
  • Endang Purwaningsih State University of Malang
  • Winarto Winarto State University of Malang
  • Nugroho Adi Pramono State University of Malang

DOI:

https://doi.org/10.3991/ijim.v15i07.21561

Keywords:

Equilibrium, inquiry, interactive multimedia, rotation

Abstract


This study reports the development of the interactive electronic multimedia “Inquiry Play-Room” for use in rotation and equilibrium topics. This was designed following the steps of a guided inquiry laboratory model, containing video problems, feedback, virtual laboratories, student worksheets, animations, practical applications, and quizzes. The tests are offered at two levels, one to grasp the concept and the second to be incorporated into actual life. This difference in learning can spur student confidence that will allow them to concentrate. The teacher can also enhance the content quality and patterns of movement through classes and online learning, as this technology is designed for face-to-face use. This interactive media is developed using the SWiSHMax framework and the ActionScript 2.0 programming language. The architecture of this media production model follows these steps: 1) analysis, 2) design, 3) development, 4) implementation, and 5) evaluation. At a 90.3 percent positive rate, the expert testing results indicate feasibility. The results of 27 students showed that the students responded positively to multimedia design. Therefore, the use of interactive multimedia was shown to be possible. The results of this study open avenues for digital creation in other fields of physics

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Published

2021-04-09

How to Cite

Sari, V. S., Purwaningsih, E., Winarto, W., & Pramono, N. A. (2021). Development of the Interactive Multimedia Software “Inquiry Play-Room” as an Electronic Learning Resource for Rotation and Equilibrium Topic. International Journal of Interactive Mobile Technologies (iJIM), 15(07), pp. 81–93. https://doi.org/10.3991/ijim.v15i07.21561

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Papers