The Innovation of Augmented Reality Learning Media with Interactive Component Model to Improve Special Ability of Vocational Education Knowledge in the Digital Era
DOI:
https://doi.org/10.3991/ijim.v15i21.24833Keywords:
Augmented reality, interactive models, special abilities, vocational education, digital 4.0Abstract
This learning media innovation research aims to: (1) develop learning innovations of augmented reality learning media interactive tractor machine with 3D model; (2) test the feasibility level of the most recent advances learning media innovation; and (3) test the effectiveness of the most recent advances learning media innovations. The researcher selected to utilize the research and development (R&D) method for this research, and then used a quasi-experimental research method to examine the effectiveness of the development of learning media innovation. Two teams of professionals, e-learning media professionals and vocational education material professionals, work together to validate products. The study's results include the following: First, two teams of validators determined that the augmented reality learning media with interactive 3D produced had a high attraction. Second, in the digital 4.0 era, augmented reality learning media with interactive 3D produced can help vocational students strengthen their specific abilities.
Downloads
Published
2021-11-09
How to Cite
Tuwoso, T., Putra, A. B. N. R., & Muhammad, A. K. B. (2021). The Innovation of Augmented Reality Learning Media with Interactive Component Model to Improve Special Ability of Vocational Education Knowledge in the Digital Era. International Journal of Interactive Mobile Technologies (iJIM), 15(21), pp. 188–198. https://doi.org/10.3991/ijim.v15i21.24833
Issue
Section
Short Papers