Development of Construction Engineering Teaching Course by using VR-AR: A Case Study of Polytechnic in Indonesia
DOI:
https://doi.org/10.3991/ijim.v16i14.30539Keywords:
digital media, polytechnic, teaching material, education, VR-ARAbstract
The Covid-19 pandemic impacted on increasing use of Android smartphones in teaching and learning. This study aims to build markerless VR-AR (Virtual Reality-Augmented Reality) as Android-based teaching materials for construction engineering students in Polytechnic. VR-AR based teaching materials that have been established can reduce the risk of spreading Covid-19 without reducing learning quality. This research used the V-model method, which is divided into two parts, particularly development and testing activities. Testing is performed by developers and examiners using ISO 25010. The test results of VR-AR based teaching materials that have been established show that the teaching materials were very feasible in terms of functional suitability, compatibility, and usability. All functions of the VR-AR application operate smoothly and work successfully on various Android operating systems with different screen resolutions. Moreover, users were satisfied with the developed VR-AR based teaching materials. They felt comfortable, fun, and excited when using the AR application.
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Copyright (c) 2022 Galeh N.I.P. Pratama , Mochamad Bruri Triyono; Nur Hasanah , Olzhas B. Kenzhaliyev ; Aigerim N. Kosherbayeva , Gulzhaina K. Kassymova , Mohamed Nor Azhari Azman
This work is licensed under a Creative Commons Attribution 4.0 International License.