“Alone in Space” - Escape Room Game for VR
DOI:
https://doi.org/10.3991/ijim.v16i17.32571Keywords:
virtual reality, escape room, educational gamesAbstract
Virtual reality (VR) technology has undergone a huge breakthrough in development and distribution over the last few years. Now it is becoming an increasingly popular tool not only in the field of creating computer games but also in industry and educational process. From the beginning, VR devices were big, uncomfortable, and very expensive. For this reason, they were used mainly in research laboratories, high-tech enterprises, and military installations. Currently, leading companies in the field of new technologies, such as HTC, Google, Sony, Samsung, have filled the market with compact and accessible devices for nesting in the VR. They managed to create a completely new category of consumer goods. The paper is devoted to the study of VR technologies and their use for the development of our own free-of-charge game. The created game combines several genres, escape room with elements of the genre of Shooter (FPS) and Logic. Our game could be used to practice logic and observation.
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Copyright (c) 2022 Patrik Voštinár
This work is licensed under a Creative Commons Attribution 4.0 International License.