A Conceptual Framework for an Adaptive Tutorial System with Gamification to Enhance Digital Literacy

Authors

  • Siriwatchana Kaeophanuek Walailak University
  • Kannattha Chaisriya Walailak University

DOI:

https://doi.org/10.3991/ijim.v16i19.32997

Keywords:

Tutorial system, adaptive tutorial, gamification, digital literacy, online testing

Abstract


Digital literacy skills are essential skills for working in a digital society. Therefore, the university emphasizes teaching and finding ways to assess knowledge and prepare students before completing their studies. This research aims to present the conceptual framework for developing an adaptive tutorial system to assist undergraduate students in preparing for the digital literacy exit exam. This system's unique feature is not only the exam for students to practice reviewing their knowledge but also the exam's adaptability to the student's abilities. In addition, this concept is reinforced through gamification by incorporating game elements to motivate, increase the difficulty of competition and make exam preparation enjoyable. Learners are motivated to try harder on the exam. In the conceptual framework evaluation, a questionnaire was used to measure the system's suitability. The system design was evaluated by seven experts who determined that the components and procedures of the tutorial system were appropriate. This system's development is valid and can be applied to creating a tutorial system that enhances digital literacy skills.

Author Biographies

Siriwatchana Kaeophanuek, Walailak University

Siriwatchana Kaeophanuek received her Ph.D. degree in the Department of Educational Technology and Communication, Faculty of Education, from Chulalongkorn University. She is a lecturer at the Department of Digital Content and Media, School of Informatics, Walailak University, Nakhon Si Thammarat, Thailand. Her current research interests include digital literacy, digital storytelling, instructional design, social media tools for teaching, online engagement, and learning.

Kannattha Chaisriya , Walailak University

Kannattha Chaisriya received a PhD in Computer Science in University of Southampton, United Kingdom, in 2016. She is a lecturer at Department of Multimedia Technology Animation and game, School of Informatic, Walailak University, Nakhonsrithammarat, Thailand. Her expertise is doing research in the field of digital games, multimedia technology, mobile applications, and web technology. She can be contacted at csomjit@wu.ac.th.

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Published

2022-10-19

How to Cite

Kaeophanuek, S., & Chaisriya , K. . (2022). A Conceptual Framework for an Adaptive Tutorial System with Gamification to Enhance Digital Literacy. International Journal of Interactive Mobile Technologies (iJIM), 16(19), pp. 44–60. https://doi.org/10.3991/ijim.v16i19.32997

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Section

Papers