Evaluation of Augmented Reality Frameworks for Android Development

Iulia Marneanu, Martin Ebner, Thomas Roessler


Augmented Reality (AR) is the evolution of the concept of Virtual Reality (VR). Its goal is to enhance a person's perception of the surrounding world. AR is a fast growing state of the art technology and a variety of implementation tools thereof exist today. Due to the heterogeneity of available technologies, the choice of the appropriate framework for a mobile application is difficult to make. These frameworks implement different tracking techniques and have to provide support to various constraints. This publication aims to point out that the choice of the appropriate framework depends on the context of the app to be developed. As expected, it is accurate that no framework is entirely the best, but rather that each exhibits strong and weak points. Our results demonstrate that given a set of constraints, one framework can outperform others. We anticipate our research to be the starting point for testing of other frameworks, given various constraints. The frameworks evaluated here are open-source or have been purchased under Academic License.


Augmented Reality; framework; Android; Software evaluation

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International Journal of Interactive Mobile Technologies (iJIM) – eISSN: 1865-7923
Creative Commons License
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