The Development of an Android-Based Anggah-Ungguhing Balinese Language Dictionary
DOI:
https://doi.org/10.3991/ijim.v12i1.7105Keywords:
Mobile Learning, Dictionary, Anggah - Ungguhing, Balinese languages, Mother Tongue, Android, Waterfall Model, Student ResponseAbstract
Indonesia is an archipelago country with a variety of local languages; one of which is Balinese (mother tongue), used by the Balinese people in daily life and in certain ritual ceremonies. In Universitas Pendidikan Ganesha, Department of Balinese Language Education, students have been given Anggah-Ungguhing in speaking subjects where they are taught to understand the use of Balinese language based on social strata. But in the process of learning the Anggah-Ungguhing, there are some problems, including: 1) There is no media that supports learning of Anggah-Ungguhing vocabulary. 2) The motivation of students when learning Anggah-Ungguhing by using books is low. Based upon the analysis on the problems and previous researches, this study aims to: 1) Development of mobile dictionary to support the learning process Angggah - Ungguhing anywhere and anytime. 2) Measuring the level of student’s motivation are using mobile dictionary while learning vocabulary Anggah - Ungguhing. The method used in this research is Software Development Life Cycle (SDLC) with Waterfall based model. Based on the results of tests that have been done, mobile dictionaries can be declared successfully developed based on user needs. In this research has distributed about 60 questionnaires to measure the level of student’s motivation who use mobile dictionaries on learning Anggah - Ungguhing Balinese language. The result of the student’s motivation measurement shows that the motivation of the students that the learns Anggah - Ungguhing Balinese languange using mobile dictionary is in the positive category.
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Published
2018-01-23
How to Cite
Wirawan, I. M. A., & Paryatna, I. B. M. L. (2018). The Development of an Android-Based Anggah-Ungguhing Balinese Language Dictionary. International Journal of Interactive Mobile Technologies (iJIM), 12(1), pp. 4–18. https://doi.org/10.3991/ijim.v12i1.7105
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