Developing a Gamified Metaverse for Practical Learning at Sukhothai Thammathirat Open University

Authors

  • Nattasit Chaisaard Sukhothai Thammathirat Open University, Nonthaburi, Thailand
  • Songlak Sakulwichitsintu Sukhothai Thammathirat Open University, Nonthaburi, Thailand https://orcid.org/0000-0002-2827-2580

DOI:

https://doi.org/10.3991/ijim.v20i06.60821

Keywords:

Human-centered computing, Metaverse, Gamification, Practical Learning Management, Open University

Abstract


The purposes of this study was to develop a metaverse based on the gamification concept for the practical learning management of students at Sukhothai Thammathirat Open University (STOU) and to study their practical learning outcomes. The research findings showed that the metaverse, based on the gamification concept and developed for this model, consists of five components: (1) the context of the university or institute; (2) input, including learners, learning objectives, instructors, support personnel, the learning environment, and supporting technologies; (3) the process, involving teacher and learner preparation, implementation of learning activities, and measurement and evaluation of learning outcomes; (4) output, comprising academic achievement and learner satisfaction; and (5) the feedback for improving the design of the teaching and learning system. Additionally, students who studied with this metaverse achieved practical learning outcomes higher than the specified criteria, with a result of 69.7%. Furthermore, the evaluation of practical learning outcomes from the gamified metaverse was determined by assessing two behavioral components: Process Efficiency (E1) and Outcome Efficiency (E2); this served as a quality assurance tool, supporting teaching and learning achievements.

Author Biographies

Nattasit Chaisaard, Sukhothai Thammathirat Open University, Nonthaburi, Thailand

Dr. Nattasit Chaisaard is an Assistant Professor in the Construction Management Program at the School of Management Science, Sukhothai Thammathirat Open University, Nonthaburi, Thailand. He has held a Senior Fellowship of the Higher Education Academy (SFHEA), UK, since 2019. He received his B.Eng. in Civil Engineering from Kasetsart University, Thailand, followed by an M.Eng and a Ph.D. in Civil Engineering from King Mongkut’s University of Technology Thonburi (KMUTT) and King Mongkut’s University of Technology North Bangkok (KMUTNB), respectively. He specialized in Construction Engineering and Management during his Ph.D. studies.

His research and career focus on sustainable construction management, and he holds a professional certificate as a Thai Green Building Associate (TREES-A-NC). His work is closely involved with construction technology and management; his research profile is regularly updated on Google Scholar and ResearchGate, which can be found by searching his full name. He teaches construction management project research in online classes alongside junior colleagues, covering subjects such as Construction Planning and Scheduling, Quantity Surveying and Cost Estimation, and Sustainable Construction Management. Dr. Nattasit is the former Chairman of the Construction Management Program at his school. He is currently interested in innovative construction technologies, such as UAV drone surveying (LiDAR technology), Building Information Modeling (BIM), the Internet of Things (IoT), and interactive technologies to enhance his students’ learning and research.

https://orcid.org/0009-0001-8522-9693

Songlak Sakulwichitsintu, Sukhothai Thammathirat Open University, Nonthaburi, Thailand

Dr. Songlak Sakulwichitsintu is an Assistant Professor in the Information Science Program at the School of Liberal Arts, Sukhothai Thammathirat Open University, Nonthaburi, Thailand. She has the qualified Senior Fellowship of the Higher Education Academy (SFHEA). She has received her B.Sc. in computer sci- ence from Kasetsart University, Thailand. She has received an M.Sc. in Computer Science from the Asian Institute of Technology, Thailand, and an M.Sc. in ICT from the University of Wollongong, Australia. Her Ph.D. was in Information Technology from the University of Tasmania, Australia. She teaches digital technology for infor- mation management, introduction to information technology, communication in information work, office work management, knowledge management, and big data. Her research interests include data science for information services, data science for online education, technology-supported learning, information systems, mobile learning, and online peer learning.

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Published

2026-03-31

How to Cite

Chaisaard, N., & Sakulwichitsintu, S. (2026). Developing a Gamified Metaverse for Practical Learning at Sukhothai Thammathirat Open University. International Journal of Interactive Mobile Technologies (iJIM), 20(06), pp. 142–161. https://doi.org/10.3991/ijim.v20i06.60821

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