Virtual University and Gamification to Support Engineering Education

Authors

  • Thrasyvoulos Tsiatsos iJIM Editor-in-Chief IGIP Section Greece Presedent Aristotle University of Thessaloniki, Greece

DOI:

https://doi.org/10.3991/ijep.v10i2.13771

Keywords:

Gamification, EPICUR, Skills, SDG, SDLnT

Abstract


Discussion about Gamification to Support Engineering Education

Author Biography

Thrasyvoulos Tsiatsos, iJIM Editor-in-Chief IGIP Section Greece Presedent Aristotle University of Thessaloniki, Greece

Thrasyvoulos Tsiatsos is Assistant Professor at the School of Informatics, Aristotle University of Thessaloniki, Greece, WP4 Leader of EPICUR European University Alliance, President of IGIP Section Greece, IAOE member, IEEE member and Editor-in-Chief of International Journal of Interactive Mobile Technologies (iJIM).

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Published

2020-03-11

How to Cite

Tsiatsos, T. (2020). Virtual University and Gamification to Support Engineering Education. International Journal of Engineering Pedagogy (iJEP), 10(2), pp. 4–6. https://doi.org/10.3991/ijep.v10i2.13771

Issue

Section

Guest Editorial