Games for Empathy for Social Impact

Authors

  • Chara Papoutsi N.C.S.R. "DEMOKRITOS" - INSTITUTE OF INFORMATICS AND TELECOMMUNICATIONS - TELECOMS LAB-NET MEDIA LAB
  • Athanasios Drigas N.C.S.R. "DEMOKRITOS" - INSTITUTE OF INFORMATICS AND TELECOMMUNICATIONS - TELECOMS LAB-NET MEDIA LAB

DOI:

https://doi.org/10.3991/ijep.v6i4.6064

Keywords:

ICTs, Empathy, Emotion Recognition, Games, Social Change, Bullying,

Abstract


Technology is changing and affecting the world around us from all angles. Information and Communication Technologies (ICTs) constitute suitable tools for interventions with children and adolescents promoting their emotional, psychological and social wellbeing. However, many good reasons underlie the conviction that digital simulations and games are particularly effective media for developing empathy. The current article aims to carry out a systematic review of ICTs on evoking empathy through games.

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Published

2016-11-24

How to Cite

Papoutsi, C., & Drigas, A. (2016). Games for Empathy for Social Impact. International Journal of Engineering Pedagogy (iJEP), 6(4), pp. 36–40. https://doi.org/10.3991/ijep.v6i4.6064

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Section

Papers