The Development of 'JEGER' Application Using Android Platform as History Learning Media and Model

Wahyu Djoko Sulistyo, Moch. Nurfahrul Lukmanul K, Bayu Kurniawan

Abstract


This study aims to describe the development of the 'JEGER' application using android platform to develop a history learning media and model based on historical potential of General Soedirman's guerrilla in Pacitan, Indonesia. This development used three main steps adopted from Borg and Gall's model. The development scheme of the application takes a place as a media and model in history learning. The draft or prototype was validated by experts of learning material and media. The revised results of the validator's suggestion are tested to examine the effectiveness and feasibility. The average evaluation of the five assessment components showed an average of 92%. It means that the application of ‘‘JEGER’’ is very effective and feasible as an innovative and creative media and model for historical learning

Keywords


Application, 'JEGER', Guerrilla, General Sudirman, Pacitan

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Copyright (c) 2020 Wahyu Djoko Sulistyo, Moch. Nurfahrul Lukmanul K, Bayu Kurniawan


International Journal of Emerging Technologies in Learning (iJET) – eISSN: 1863-0383
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