Towards a Framework for Learning in the OSMA Serious Game Engine

Tanguy Coenen, Evelyn Cloosen, Veerle Van der Sluys, Frederik Smolders

Abstract


Online multiplayer serious games offer a way to support learning in a gaming paradigm that is familiar to many players and has proven its effectiveness in providing sustainably enjoyable gameplay. We aim to decrease development cost for these games by providing a modular game design framework and a component-based technical architecture. The technical architecture and the game design framework will be implemented and iteratively refined through two proofs of concept.

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Copyright (c) 2017 Tanguy Coenen, Evelyn Cloosen, Veerle Van der Sluys, Frederik Smolders


International Journal of Emerging Technologies in Learning (iJET) – eISSN: 1863-0383
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