The Use of Competition and Creativity as Key Driver to Promote Scientific Culture among Students

Authors

  • Alberto Colorni Centro METID – Politecnico di Milano
  • Susanna Sancassani Centro METID – Politecnico di Milano
  • Simona Azzali Centro METID – Politecnico di Milano
  • Nicola Padovani Centro METID – Politecnico di Milano
  • Alessandra Tomasini Centro METID – Politecnico di Milano

DOI:

https://doi.org/10.3991/ijet.v5iSI3.1499

Abstract


The use of didactic games in order to promote scientific culture leads to innovative methodologies and technologies that can be very effective for the learning process of students or simply to make them more curious about â??critical disciplines

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Published

2010-11-22

How to Cite

Colorni, A., Sancassani, S., Azzali, S., Padovani, N., & Tomasini, A. (2010). The Use of Competition and Creativity as Key Driver to Promote Scientific Culture among Students. International Journal of Emerging Technologies in Learning (iJET), 5(SI3), pp. 43–46. https://doi.org/10.3991/ijet.v5iSI3.1499