Transmedia Storytelling and the Creation of a Converging Space of Educational Practices
DOI:
https://doi.org/10.3991/ijet.v9i6.4134Keywords:
Connected Learning, Game-based Learning, Location-based Learning, Transmedia Play, Transmedia StorytellingAbstract
As the media landscape evolves, educators are tapping into learning opportunities that meet the needs of 21st century learners. This paper provides an entry point to a relevant social problem related to education with Transmedia Storytelling, a story that crosses multiple forms of media, and each delivers a unique or specific contribution to the story experience. This study aims to contribute to the development and application of Transmedia Storytelling in educational settings. For this purpose a set of frameworks and educational models were selected based on research that points to the widespread use of transmedia learning experiences that are authentic, engaging, immersive, as well as support the development of new literacies. Ultimately, we attempt to demonstrate how the creation of a transmedia learning environment will allow the learner to develop and thrive in the digital age.
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Published
2014-12-08
How to Cite
Rodrigues, P., & Bidarra, J. (2014). Transmedia Storytelling and the Creation of a Converging Space of Educational Practices. International Journal of Emerging Technologies in Learning (iJET), 9(6), pp. 42–48. https://doi.org/10.3991/ijet.v9i6.4134
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