3D Course Teaching Based on Educational Game Development Theory – Case Study of Game Design Course

Authors

  • Yue Zheng University of Science and Technology Liaoning

DOI:

https://doi.org/10.3991/ijet.v14i02.9985

Abstract


With the rapid development of information technology, 3D game technology also has developed gradually. Virtual reality technology is developing at a fast speed, too. At present, virtual teaching method of game design in software engineering major may be caught in the unfavorable situation where “teachers do not respect it and students’ learning motivations differ a lot”. Meanwhile, students may be easily influenced by nonintellectual factors such as emotion, hobby and will, and develop many harmful learning habits such as indifference to standards of game development procedure, which to certain degree influences teaching effect. On this basis, the teaching method of applying educational game development theory in game design course was proposed in this study. First of all, research status of domestic and overseas game design courses was analyzed. Starting from education and 3D software features, the content of Game Design in software engineering major was chosen for educational game design and development. Meanwhile, questionnaire survey and experiment were carried out to evaluate the application effect of the case. It was found that, educational game designed in this study was affirmed by students and teachers, and the case gained a favorable effect in the implementation process. Besides, game-based teaching method motivated students’ learning interest. In conclusion, the teaching effect of educational game is better than traditional teaching effect.

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Published

2019-01-30

How to Cite

Zheng, Y. (2019). 3D Course Teaching Based on Educational Game Development Theory – Case Study of Game Design Course. International Journal of Emerging Technologies in Learning (iJET), 14(02), pp. 54–68. https://doi.org/10.3991/ijet.v14i02.9985

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Section

Papers