Mobile Application with Augmented Reality, Gamification and Microlearning for First Aid Learning
DOI:
https://doi.org/10.3991/ijep.v16i4.55187Keywords:
Augmented reality, mobile application, first aid learning, educational technologiesAbstract
Insufficient first aid training is a major problem in society, as it limits people’s ability to adequately respond to medical emergencies. The objective was to develop a mobile application with augmented reality (AR), gamification, and microlearning to improve the first aid learning of citizens. This study was applied in nature, with a quantitative approach, a pre-experimental experimental design. The levels of increase in knowledge, motivation towards learning, satisfaction with learning were measured and a positive effect on the learning of first aid was found. The sample consisted of 30 citizens, who were evaluated by means of a questionnaire before and after using the application. The results revealed an increase in first aid knowledge, a higher motivation towards learning, and an increase in user satisfaction.
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Copyright (c) 2026 Rocio Milagros Aybar-Gonzales, Juan Jose Castro-Morales, Rosalynn Ornella Flores-Castañeda

This work is licensed under a Creative Commons Attribution 4.0 International License.
