ImALeG: A Serious Game for Amazigh Language Learning

Yassine Tazouti, Siham Boulaknadel, Youssef Fakhri


At present, serious games are experiencing a growing popularity and popularity, with areas of application that extend not only to education, but also to other sec-tors such as the military, health and business sectors, among others. Since video games facilitate the learning of complex processes, their associated benefits have been reoriented principally to the educational, training and information processes.
This paper presents of "ImALeG" project, a 3D serious game, whose objective is to develop and auto evaluate competencies of Amazigh language learning in a vir-tual environment. ImALeG is a serious language game designed for all age groups who want to learn Tifinaghe in an interactive way. The game leverages the use of virtual reality developed with Unity 3D game engine to implement immer-sive learning as well as a multi-agent system to ensure game interactivity.


Serious games; Educational game; learning game; Language learning; Multi-agent System; Artificial intelligence

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Copyright (c) 2019 yassine tazouti, Siham Boulaknadel, Youssef Fakhri

International Journal of Emerging Technologies in Learning (iJET) – eISSN: 1863-0383
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