A Labyrinth Game for Blind Children Using Problem Solving Learning Model

Authors

  • Lala Septem Riza Department of Computer Science Education, Universitas Pendidikan Indonesia
  • Tyas Sawiji Department of Computer Science Education, Universitas Pendidikan Indonesia
  • Nurjanah Nurjanah Department of Mathematics Education, Universitas Pendidikan Indonesia
  • Haviluddin Haviluddin Faculty of Computer Science and Information Technology, Universitas Mulawarman
  • Edy Budiman Faculty of Computer Science and Information Technology, Universitas Mulawarman
  • Alejandro Rosales-Pérez School of Engineering and Science, Tecnologico de Monterrey, Monterrey, Mexico

DOI:

https://doi.org/10.3991/ijet.v15i02.11375

Keywords:

blind student, problem solving model, labyrinth game

Abstract


This research aims to design the concept of learning media for the blind student and apply it to labyrinth game using problem-solving learning model. To design this media, 21 blind child characteristics, learning model, lesson plan and story concept of the game have been considered. After developing the proposed learn-ing media, some experiments on blind students are conducted. Then, the results of the experiments are processed and analyzed based on qualitative method. They shows that scores, perspectives, and focus of users are good. It means that the proposed learning media provides a positive impact on the blind child. Moreover, guidance and direction to students are the important things that have to do when the media is applied.

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Published

2020-01-29

How to Cite

Riza, L. S., Sawiji, T., Nurjanah, N., Haviluddin, H., Budiman, E., & Rosales-Pérez, A. (2020). A Labyrinth Game for Blind Children Using Problem Solving Learning Model. International Journal of Emerging Technologies in Learning (iJET), 15(02), pp. 58–71. https://doi.org/10.3991/ijet.v15i02.11375

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Papers