A Framework for the Use of Immersive Virtual Reality in Learning Environments

Miriam Mulders, Josef Buchner, Michael Kerres


Immersive Virtual Reality (iVR) technologies can enrich teaching and learning environments, but their use is often technology-driven and instructional con-cepts are missing. The design of iVR-technology-supported learning environ-ments should base on both, an evidence-based educational model as well as on features specific to iVR. Therefore, the article provides a framework for the use of iVR in learning environments based on the Cognitive Theory of Multi-media Learning (CTML). It outlines how iVR learning environments could and should be designed based on current knowledge from research on Multimedia Learning.


virtual reality, instructional design, immersive virtual reality, pedagogical framework

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Copyright (c) 2020 Miriam Mulders, Josef Buchner, Josef Buchner, Michael Kerres, Michael Kerres

International Journal of Emerging Technologies in Learning (iJET) – eISSN: 1863-0383
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