Factors Influencing the Use of Digital Games in Teaching: An Exploratory Study in the Context of Digital Transformation in Northern Vietnam

Authors

DOI:

https://doi.org/10.3991/ijet.v18i08.36243

Keywords:

gamification, digital games in teaching, influencing factors, teachers

Abstract


In recent years, "digital transformation" has been mentioned more and more in most social aspects of life, including education. Digital transformation takes advantage of every opportunity that technology offers and can create an ecosystem in digital education to connect teachers, learners, and countries with new learning models. Besides, a technology trend that has been gaining traction is "gamification." In many countries, games are used in education to engage students through digital media, utilizing platforms or applications that require digital devices such as tablets, smartphones, or computers. However, to be able to apply it in Vietnam, various issues need to be addressed. The study polled 245 secondary and high school teachers in Vietnam to find out what factors influence the use of digital games in teaching in high schools in Northern Vietnam. The findings revealed that the teacher factor significantly affects the usage of digital games in the classroom. In addition, there are other factors, such as information technology tools for digital games in education, external resources, and available inherent resources. This can be used as a guide for adjusting the curriculum or developing pedagogical training programs to improve innovation and effectively use digital games in teaching.

Author Biographies

Thao Trinh Thi Phuong, Thai Nguyen University of Education, Thai Nguyen University

Assoc. Prof. Dr. Thao Trinh Thi Phuong is an Associate Professor, Doctor of Education, and a senior lecturer at the Thai Nguyen University of Education, Vietnam. Associate Professor Trinh Thi Phuong Thao has published many articles in prestigious scientific journals in the list of ISI, Scopus. The main research interests of Associate Professor Trinh Thi Phuong Thao include mathematics education; information and communication technology application in education; teacher training and fostering and ethnic education.

Dinh Ngo Van, Culture School - Training Department, Ministry of Public Security

Ngo Van Dinh holds a Master's degree in Computer Science and is currently working at the School of Culture (Department of Training, Vietnamese Ministry of Public Security). He is a member of the VSE Research Group (Vietnamese Science Editors). Master Ngo Van Dinh has research interests focusing on the directions of quantitative science, computer science, data science, and information technology application in educational science research.

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Published

2023-04-25

How to Cite

Trinh Thi Phuong, T., Danh Nguyen, N., Ngo Van, D., Nguyen Thi Thu, H., & Nguyen Chi, T. (2023). Factors Influencing the Use of Digital Games in Teaching: An Exploratory Study in the Context of Digital Transformation in Northern Vietnam. International Journal of Emerging Technologies in Learning (iJET), 18(08), pp. 164–182. https://doi.org/10.3991/ijet.v18i08.36243

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Papers